System.GC.KeepAlive 方法
方法描述
引用指定对象,使其从当前例程开始到调用此方法的那一刻为止均不符合进行垃圾回收的条件。
语法定义(C# System.GC.KeepAlive 方法 的用法)
public static void KeepAlive( Object obj )
参数/返回值
参数值/返回值 | 参数类型/返回类型 | 参数描述/返回描述 |
---|---|---|
obj | System-Object | 要引用的对象。 |
返回值 | void |
提示和注释
KeepAlive 方法的目的是确保对对象的引用存在,该对象有被垃圾回收器过早回收的危险。 这种现象可能发生的一种常见情形是,当在托管代码或数据中已没有对该对象的引用,但该对象仍然在非托管代码(如 Win32 API、非托管 DLL 或使用 COM 的方法)中使用。
此方法引用 obj 参数,从而使该对象从例程开始到调用此方法的那个位置(按执行顺序)均不符合进行垃圾回收的条件。 在 obj 必须可用的指令范围的结尾(而不是开头)编写此方法的代码。
KeepAlive 方法除了延长作为参数传递的对象的生存期之外,不会执行任何操作,也会不产生任何其他副作用。
System.GC.KeepAlive 方法例子
在 Main 方法 30 秒的持续期间,即使调用 Collect 和 WaitForPendingFinalizers 方法,该对象会一直保持。
using System; using System.Threading; using System.Runtime.InteropServices; // A simple class that exposes two static Win32 functions. // One is a delegate type and the other is an enumerated type. public class MyWin32 { // Declare the SetConsoleCtrlHandler function // as external and receiving a delegate. [DllImport("Kernel32")] public static extern Boolean SetConsoleCtrlHandler(HandlerRoutine Handler, Boolean Add); // A delegate type to be used as the handler routine // for SetConsoleCtrlHandler. public delegate Boolean HandlerRoutine(CtrlTypes CtrlType); // An enumerated type for the control messages // sent to the handler routine. public enum CtrlTypes { CTRL_C_EVENT = 0, CTRL_BREAK_EVENT, CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT = 5, CTRL_SHUTDOWN_EVENT } } public class MyApp { // A private static handler function in the MyApp class. static Boolean Handler(MyWin32.CtrlTypes CtrlType) { String message = "This message should never be seen!"; // A switch to handle the event type. switch(CtrlType) { case MyWin32.CtrlTypes.CTRL_C_EVENT: message = "A CTRL_C_EVENT was raised by the user."; break; case MyWin32.CtrlTypes.CTRL_BREAK_EVENT: message = "A CTRL_BREAK_EVENT was raised by the user."; break; case MyWin32.CtrlTypes.CTRL_CLOSE_EVENT: message = "A CTRL_CLOSE_EVENT was raised by the user."; break; case MyWin32.CtrlTypes.CTRL_LOGOFF_EVENT: message = "A CTRL_LOGOFF_EVENT was raised by the user."; break; case MyWin32.CtrlTypes.CTRL_SHUTDOWN_EVENT: message = "A CTRL_SHUTDOWN_EVENT was raised by the user."; break; } // Use interop to display a message for the type of event. Console.WriteLine(message); return true; } public static void Main() { // Use interop to set a console control handler. MyWin32.HandlerRoutine hr = new MyWin32.HandlerRoutine(Handler); MyWin32.SetConsoleCtrlHandler(hr, true); // Give the user some time to raise a few events. Console.WriteLine("Waiting 30 seconds for console ctrl events..."); // The object hr is not referred to again. // The garbage collector can detect that the object has no // more managed references and might clean it up here while // the unmanaged SetConsoleCtrlHandler method is still using it. // Force a garbage collection to demonstrate how the hr // object will be handled. GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); Thread.Sleep(30000); // Display a message to the console when the unmanaged method // has finished its work. Console.WriteLine("Finished!"); // Call GC.KeepAlive(hr) at this point to maintain a reference to hr. // This will prevent the garbage collector from collecting the // object during the execution of the SetConsoleCtrlHandler method. GC.KeepAlive(hr); Console.Read(); } }
版本信息
.NET Framework 受以下版本支持:4、3.5、3.0、2.0、1.1、1.0 .NET Framework Client Profile 受以下版本支持:4、3.5 SP1 受以下版本支持:
适用平台
Windows 7, Windows Vista SP1 或更高版本, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008(不支持服务器核心), Windows Server 2008 R2(支持 SP1 或更高版本的服务器核心), Windows Server 2003 SP2 .NET Framework 并不是对每个平台的所有版本都提供支持。有关支持的版本的列表,请参见.NET Framework 系统要求。